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Comics - Ongoing - Detective Comics - Issue #363

DETECTIVE COMICS #363
COVER TAGLINE: None
TITLE: The True-False Face of Batman
STORY ARC: None

COVER DATE: May, 1967

WRITER: Gardner F. Fox
ARTIST: Carmine Infantino
INKER: Sid Greene
EDITORS: Julius Schwartz
COVER: Carmine Infantino; Murphy Anderson

PRICE: $.12 U.S.

CHARACTERS: Batman (Bruce Wayne); Robin (Dick Grayson); Batgirl (Barabara Gordon); Commissioner James Gordon

PLOT:
Batgirl interrupts a robbery in progress after her job at the Gotham Library provides clues to the criminal activity. Batman arrives on the scene during the fight to help Batgirl defeat the crooks, but one of them escapes.

Batman then blindfolds Batgirl and takes her to the Batcave where he unmasks in front of her. Though he shows his true face of Bruce Wayne, traces of wax and hair dye cause Batgirl to believe that Batman is actually disguised. After Batman returns Batgirl to Gotham, he explains to Robin that the escaped crook had left a bug on Batgirl, so he set up the identity reveal to convince the crook that Batgirl had learned Batman's secret.

Batman's plan succeeds. The crook, Paul Crowell, is led straight into Batman's trap. After defeating Crowell with Batgirl's help, Batman learns from the girl crimefighter that Crowell had an accomplice which contacted him via the library. Batman then apprehends the brains of the operation John Hart.

After all the crooks are captured, Bruce Wayne has dinner with Commissioner Gordon and his daughter. Due to Batman's deceptive trick, Batgirl thinks the one person that Batman couldn't be is Bruce Wayne.


TITLE: Way-Out Day in Wishbone City

WRITER: Gardner F. Fox
ARTIST: Carmine Infantino
INKER: Sid Greene
CHARACTERS: Elongated Man; Sue Dibny

PLOT:
Ralph and Sue Dibny visit Wishbone City. After a day of shopping, they witness the residents acting strangely. The people lose their inhibitions and begin carrying out their secret impulses. Ralph and Sue are also affected.

When someone throws a brick through a jewelry store window, two thieves steal the jewels. Ralph chases them into a laboratory where UHF experiments are in progress. Ralph apprehends the thieves and in the process damages the UHF machine which he then learns is responsible for the strange behavior in Wishbone City.

REVIEW:
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