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TITLE:
Destiny's Auction
COVER DATE:
September, 1943
WRITER:
Don Cameron
ARTIST:
Bob Kane
INKER:
Jerry Robinson
EDITORS:
Jack Schiff
COVER:
Jerry Robinson
PRICE: $.10 U.S.
CHARACTERS: Batman (Bruce Wayne);
Robin (Dick Grayson)
PLOT:
Three people visit a fortune teller and have her predictions come true. In each case the person loses a trunk. They each try to retrieves the trunks a year later at a police auction. The first trunk is bought by Judy O’Casson, the second by Tremaine Wentworth, and the third by Diamond Pete Ransome.
Batman and Robin trail Ransome to find evidence from one of his crimes. Ransome expects to find diamonds in the trunk, but instead finds Wentworth’s costumes. Batman visits Wentworth in search of the diamonds, but in Wentworth’s trunk are Judy’s belongings. Ransome gets to Judy first to retrieve the stolen diamonds. Batman catches him, and through fate Wentworth and Judy perform in a play together, fulfilling the fortune teller’s prediction.
TITLE:
Two Tickets to Trouble
WRITER:
Unknown
ARTIST:
Howard Sherman
INKER:
Howard Sherman
CHARACTERS:
Slam Bradley
PLOT:
Two con men sell Slam and Shorty tickets to a charity ball. When the detectives arrive for the ball, they find out that the tickets were fake. Slam tracks the con men to a novelty store, but the crooks incapacitate him. Slam and Shorty escape from danger, but the crooks get away. Slam then attempts to bring a police officer to the novelty store, but the crooks have altered the store front. Slam is discredited. After the officer leaves, Slam discovers the con men in the back of the shop. This time he and Shorty dispose of the crooks. He then forces the crooks to return their ill-gotten loot. After the victims are paid back, the crooks are broke and can't pay Slam and Shorty back their money.
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TITLE:
The Case of the Advertising Crook
WRITER:
Joe Samachson
ARTIST:
Pierce Rice
INKER:
Louis Cazeneuve
CHARACTERS:
Crimson Avenger; Wing
PLOT:
A crook known as the Adder contacts his gang through personal adds placed in Lee Travis' newspaper. The Crimson Avenger keeps tabs on a bank president after the gang threatens him. When the gang attempts a kidnapping, the Avenger interrupts them. The kidnapping is foiled, but the gang escapes.
Travis soon realizes that his paper is being used to contact the crooks. He places a phony ad in the paper, luring the gang into a trap. This time he captures the hoods and forces one of them to reveal his meeting place with the Adder. The Avenger then tracks down the Adder, who turns out to be the bank president, Mr. Marker.
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TITLE:
The Tenderfoot Gets Tough
WRITER:
Joe Samachson
ARTIST:
George Roussos
INKER:
George Roussos
CHARACTERS:
Air Wave
PLOT:
Larry Jordan visits a dude ranch on vacation. A local prospector is kidnapped by Spur Sanders and his men, forcing Jordan to go into action as Air Wave. Sanders tries to force the prospector to reveal the location of a gold vein, but the man doesn't know where it is. Air Wave successfully rescues the man, then locates the gold in a Spanish Conquistadores grave.
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TITLE:
The Duce Gets a Hotfoot
WRITER:
Jack Kirby
ARTIST:
Jack Kirby
INKER:
Joe Simon
CHARACTERS:
Boy Commandos; Andre Chavard; Alfy Twidgett; Brooklyn; Jan Haasen
PLOT:
While swimming on the North African shore, the Boy Commandos find an escaped prisoner from an Italian prison camp. The man explains how he escaped from an base in Italy. The Commandos stage a raid based on information supplied by the former prisoner. When they arrive, the base is too big and secure to destroy, so they blow a nearby volcano in order to demolish the base. Rip and two of the boys are captured during the ambush, but Brooklyn and Alfy trick the Axis soldiers, delaying them long enough for Allied reinforcements to arrives. The base is destroyed, and the anti-fascist villagers are liberated.
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